Wednesday, February 3, 2010
Things your raid leader shouldn't have to say...
1. Do not sign up on multiple toons for a single raid. I know who your alts are and if I need them, I will bring them. You should read the fucking calendar invite and note where I spelled out "Accept on your main only."
2. Don't presume to dictate the raiding schedule for the night to me. Nearly everyone else has shied away from handling this job. If I get all the headaches, I also get final say on what we're doing and I don't give a shit if your alts want something from a particular fight. You might feel like a princess, but that doesn't make you one.
3. If you don't sign up for a raid more than once a month, you will not get preference for the one time you do happen to get around to doing that. Quite the contrary, I will consider you dead last.
4. If you always sign up as tentative you're sending me a message, and it's not a positive one. Want to know what tentative means to me? It means you're a lazy asswipe who thinks that he can sneak around the rules but no, I see what you're doing. And I am not impressed. Even if you're not trying to sneak around the rules, it tells me that you are unreliable and that's just really not who I need in my raids.
5. Our raid schedule isn't complicated. At all. It's also been on the calendar for a month. Don't get on and start asking clueless questions such as "Are we raiding tonight? Where are we going? Am I confirmed?" That information is as available to you as it is to me and I'm not here to hold your hand every step of the way.
6. Hanging around trying to snipe a raid spot doesn't impress me at all. I will always, always go to people I've put on standby first.
7. Sign up and show up, means just that. There are no hidden clauses or secret rules in there. My rules apply to everyone equally. Along with that, "be ready" means I don't want to wait for you to repair or make potions or buy a gem off the AH. Again, these raids are not surprises and no one is forcing you to come. You chose to come, you damn skippy better follow through.
8. If we have done a fight many times, don't pretend that you're in there for the first time. You know what your role should be and you know what the important targets ought to be. You also know our kill order. So don't focus on the unmarked mob when we have a skull right there.
9. Don't talk over me in vent. Ever. If I am explaining a fight to the new guy, wait until I ask if there is anything else that should be noted. If I am passing out loot, I don't care to hear over vent that you're passing or you like the looks of those particular pixels. Just, really, shut up and bid when I say to. Blather all you want on easy trash pulls or on boss fights that we can do with our eyes closed, but otherwise show some respect.
10. Don't stand in the fire/green crap/black holes/blue lines of doom/red circles/clouds of putrid/whatever else Blizz throws at us. If you can't make it through a raid without my barking at you to move outta the damn hurty stuff, you maybe shouldn't be raiding. Because it is not my job to watch my feet and those of nine other people, if I think I can get away with it, I will not say anything and let you die of your own dumb and hope that maybe next time you'll remember. More and more, that hope is frail and wasted and you are making me die inside.
Thursday, January 28, 2010
Leadership from three angles
Leadership from the bottom
In my real life job, I unfortunately have been working in non-leadership roles for the past several years. So I know what it is like to feel like the under-appreciated, unknown, faceless and nameless cog in the business machine. From down here, it is certainly tempting to believe that everyone who is in a supervisory role has perks that I will never get.
In the position I held before this one, I was expected to keep the phone/desk covered at all times, along with another secretary in the department. This meant having to coordinate lunches with her and being as punctual as I could be. If either of us made it to work a little late, that was a problem. Leaving early was nearly out of the question. And God forbid we ever wanted the same day off or both happened to get sick at the same time! To see every other person in the department strolling in whenever they felt like it, taking long lunches, going to the gym mid-day, being able to go to the bathroom without having to clear it with someone else first (no wonder I hated that fucking job), yeah, they had perks that came from their position.
However, I made a lateral transfer to another department where the requirements are different, and suddenly the game has changed. I take long lunches. I can come in a little late and work over to make up for it. I don't have anyone making me dress up 5 days a week. I also get stuck with all the grunt work no one else wants to do and I see my supervisor abusing the living hell out of his "Exempt" status (no one has as much sick time as he takes). There still seem to be perks I will never have.
I have to assume that there are parts of these leadership positions that are less desirable. Perhaps dealing with the budget or attempting to steer an agenda through the turbulent waters of campus politics is more onerous than I imagine.
Still, it's difficult to respect most middle management here - the "officers" of the business world. There are some who clearly watch out for their teams, but there are just as clearly some who play favorites or seek only their own interests. Some seem to be completely checked out as far as interest in their jobs. Sometimes the person watching out for their team might also be the same person who then plays favorites among them.
So what are the bright spots for a lowly grunt? What are the positives I have seen from management here and how might I be able to take that and translate it into watching out for my guildies? What should I avoid because it'll make me look like a jerk? Here are things I would like to tell my boss (only without the WoW references, obviously).
Thursday, January 14, 2010
Extra special guest post edition
Wednesday, January 13, 2010
I like to worry in advance
There was some discussion in the officer's channel last night about people asking about raiding, saying they wanted to. Which, you know, great. But also, I feel as though we're looking down the barrel of a gun that's about to go off.
Between various websites and discussions, I've counted up several raiders potentially coming back soon. Several of them are excellent and I look forward to getting a chance to raid with them again. The others, meh, they've been at the center of some drama (of the mild, loot/raid spot variety) more than once. Or they've been really lazy about small requirements, like signing up at the guild forums and reading and agreeing to the raid rules. Also, they're mostly dps. DPS. We don't need more dps.
At the same time, Azzah is coming back. Which, yes, I told him to because I wanted some totems to make sweet, sweet love to, and he's an excellent healer. But along with him comes another dps. A warlock. It used to be that I would murder for ranged dps since we had about 3 billion DKs all wanting to raid like thisismynewmainlol! Now I have one rogue. And 3 billion ranged with more wanting to come back. And people running heroics to gear up and thinking gear = all I need and since they just pug the hell out of things I have never once run with them and I don't know that they have actual skill which is pretty damned important to me.
All of which is to say, yeah, woo, we have like 5-7 people back or threatening to start raiding or come back to the game and they're all going to want to get in on ICC raids and I can't blame them for that. But I don't see giving up my spot or asking anyone else to do the same when we have been the ones working at this for months and months and there every week learning the fight and gearing up before it was all badge purchasable.
I guess I wish Blizz would stop making gear so easy to get because gear doesn't say anything any more about skill. And no, I don't think I'm some elite awesome player. But I know my class and I pull down decent numbers and I have been consistent.
And I don't want to, in the coming weeks, have this perfect, delicate balance that we've finally achieved overthrown by a bunch of fair-weather raiders coming along, buying the gear and expecting to be able to go at the expense of someone who deserves it more. We are not, in all likelihood, going to end up with enough people to man even two full 10-man raiding teams, let alone one 25-man. So there is the very real possibility that within a month, I'm going to be sitting 5-6 people out every night and all I can tell them is:
Team balance first, the appropriate number of tanks, heals and dps and past that it's first come, first serve.
Hopefully I'm worried about nothing, but I don't like the way this is looming on the horizon.
Wednesday, January 6, 2010
Weekly raid and me
Then yesterday, the thing I had dreaded more than anything else happened.
The weekly raid was Malygos. Eee. Oh. Eee. Our nemesis.
I've mentioned before that it should be an easy fight but that people tend to want to give Malygos hugs while they're on their dragon mounts or not give the tank time to grab aggro on the mobs at the start of phase two or assume that it's everyone else's responsibility to kill those nasty sparks o' doom.
So when I heard from Noxy that the weekly raid was Maly, I started mentally drinking then and there. Had I been not at work, I might have started actually drinking.
Raid time rolled around and I sent out invites and we got everyone summoned out to Colderra. Then I kicked everyone out of the raid, yelled "psyche!" over vent and gquit.
Okay, not really. I did tell everyone to split into two teams though, and that we were going to practice our dragon skills while doing the daily quest Aces High! The healers practiced their healing and the dps practiced their button mashing and every now and again I would bark out "move!" and people would practice strafing to the right. It was delightful, sort of like being in Kindergarten and practicing drawing circles when you know you and all the people with you should be at least at a college equivalent level.
Once both teams had completed the daily we reformed into a raid group and headed in.
The first phase went well enough. Although we didn't manage to actually stack any sparks and in fact killed one before it even reached the platform so that it fell uselessly into the abyss, at least we managed to kill them rather than let them reach Maly. The second phase also went well enough. The two hunter's pets decided to kill the mob that the tank wasn't working on but that was sorted out and no actual raiders were harmed in the process. We also saw our melee dps get up on the discs first, rather than some random healer.
We hit the third phase with just under 4 minutes before enrage and...
...everything worked like a dream. The healers healed and absolutely no one crashed and burned. When I told people to group back up, they did. When I told them to move, there was not a 5 second delay before they did. We one shot Maly with time to spare. Some people even managed to obtain the heart thinger they needed for the quest from the key from when they got that a year or so ago killing Saph. Other people finally obtained their "Champion of the Frozen Wastes" title.
Then we went and kicked Ony's ass and it was very good.
It gives me hope that we'll maybe someday manage to find the time to go finish out the back half of Ulduar. I know we're all capable raiders. The trick is getting everyone to pay attention and understand what exactly they should be doing and when.
Sunday, December 20, 2009
Open letter to raiders
Wednesday, December 16, 2009
Thoughts on fire magery
Monday, December 14, 2009
Le sigh
Wednesday, December 9, 2009
Open letter to rule breakers
Saturday, December 5, 2009
Pwned a noob!
Friday, November 20, 2009
Sarth +1
Wednesday, November 18, 2009
Seriously?
Monday, November 2, 2009
My dream
Sometimes I think that I should strike out on my own as a guild leader.
Don't get me wrong, being co-GM is nice. Nicer still is that I share the title with my husband and he freely admits he is a figurehead so I am pretty much free to do what I want. My biggest problem is actually that I have been an officer, a raid leader, a simple raider with no responsibilities, thank you very much and good day, Sir, and then an officer again. This was all within a period of about six months, which makes it worse.
But the truth is, despite the last half year of dramatic ups and downs with regard to what role I wanted to fill in the guild, I pretty much want the same thing I have always wanted. And that is for people to understand that I am always right and they should just shut up and do what I say.
I don't want to be mired down in this committee activity of rewriting our raiding rules yet again and finding myself having to defend my points to the officers and the figurehead GM. I would much prefer to be able to say, "These are the rules and if you don't like them you can leave."
I feel this way despite knowing that the feedback I am getting is important as it helps me to shape my ideas and explain exactly why I think what I think. And for every victory I get in carrying through my points I also get immense satisfaction.
But my impatience often gets the best of me and I don't want to wait for the refined and finished product. I want to go in like the mage I am, silencing my opponents by turning them into barnyard animals and then roasting the hell out of them.
Is that so wrong?
