So, here are some highlights and lowlights -
All three wings of the 5-player dungeon are currently available for testing.
Select encounters in the 10- and 25-player raid dungeon are available for limited testing.
Quel’Delar Quest Chain: The Battered Hilt, the item needed to start this quest line, can now be purchased from all glyph vendors on the public test realms.
Well, yay. I'm so tired of all the old dungeons and I am not even a hardcore badge farmer by any stretch of any imagination. Also, since we made it through ToC at least the one time, that means we're totally ready for Icecrown, right? RIGHT?
Meeting Stones: To use any Meeting Stone, it is only required that the character’s minimum level be 15. There is no maximum character level requirement for any Meeting Stone.
IT'S ABOUT TIME.
Area-of-Effect Damage Caps: We’ve redesigned the way area damage is capped when hitting many targets. Instead of a hard cap on total damage done, the game now caps the total damage done at a value equal to the damage the spell would do if it hit 10 targets. In other words, if a spell does 1000 damage to each target, it would hit up to 10 targets for 1000 each, but with more than 10 targets, each target would take 1000 damage divided by the number of targets. 20 targets would be hit for 500 damage each in that example.
NOES. How will I artificially inflate my dps now? Dammit.
Players no longer need to kill the final bosses in all four wings of this dungeon in order to teleport to Sapphiron. Teleportation orbs have been added to allow players access back and forth from Sapphiron's lair.
Oh, like it was that hard. Geeze. I'm a casual and this is too damn easy for my liking.
Arcane changes for Mages
Arcane Empowerment: This talent now also grants 1/2/3% increased damage done by the mage’s party or raid for 10 seconds after the mage gets a critical strike with Arcane Explosion, Arcane Missiles, Arcane Barrage, or Arcane Blast. This effect is exclusive with Ferocious Inspiration and Sanctified Retribution.
....wtf? This is what I get? I get to help the rest of the raid do damage? Do you think that's going to encourage anyone to give me all the pretty +crit loots? Because it is not. So there is no profit for arcane mages in 3.3. Eff you, Blizz. When are you going to give mages something they can sink their teeth into?
Tentative status added for calendar responses.
Well, glory-glory, hallelujah! That wasn't so hard now, was it? When did I suggest that? Oh right, forever ago.
Ignore list expanded to 50 to match the friends list.
Oh, Blizz - that's adorable! Seriously, make it more like 500 people to ignore. There are so many idiots and I really don't have any patience for them. At all. Ever.
The following reputations have been sped up by roughly 30%:
Knights of the Ebon Blade
Sons of Hodir
Sons of Hodir quests now give more reputation overall.
...I hate you, I hate you, I hate you, I hate you. FUCK YOU TOO.
Top-level helm and shoulder faction-related enchants are now available as Bind-on-Account items that do not require any faction to use once purchased (they still require the appropriate faction level to purchase).
Never mind. All is forgiven. Are we cool?
I am not even going to touch on the changes to the heroics and looking for raids and all of that. It has been discussed unto death and my only thought about it currently is that it's going to make for some terribad server stability tonight.